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gDEBugger iPhone by Graphic Remedy



Debugger and/or Simulator

Product Description

gDEBugger iPhone enables optimizing OpenGL ES based applications, allowing companies and developers to deliver complex games and applications aimed for the iPhone platform which runs on top of ARMv6 and ARM Cortex-A8 processors.

gDEBugger iPhone brings all gDEBugger's debugging, profiling and graphic memory analysis abilities to the iPhone 3D graphics developer's world. It works with Apple's iPhone Simulator, enabling developers to debug and optimize iPhone OpenGL ES-based applications within their primary work environment.

gDEBugger iPhone supports supports OpenGL ES® 1.1 and 2.0.

gDEBugger iPhone

Market Segment(s)

  • Embedded
  • Mobile

Target Platform(s)

  • Linux
  • OpenGL ES
  • Other OS
  • Windows Mobile

ARM Processor(s)

  • Cortex-A53
  • Cortex-A57
  • Cortex-A8
  • ARMv6
  • ARMv7
  • ARMv8
  • Mali55
  • Mali-200+GP2
  • Mali-400
 
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