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Enlighten by Geomerics



Other Middleware

Product Description

Enlighten delivers high-quality global illumination in real time on today's consoles and mobile devices. Enlighten is behind the lighting in best-selling titles including Battlefield 3, Need for Speed: The Run, Eve Online and Quantum Conundrum and has been licensed by many of the top developers in the industry, including EA DICE, EA Bioware, THQ, NCSoft and Square Enix.

The spectacular growth in performance of mobile devices has led to a rapidly expanding market for games on mobile devices. As of 2012 the Enlighten runtime is also now available for mobile platforms thanks to an implementation on the ARM NEON architecture. This brings console quality graphics to the latest mobile platforms. The Enlighten demo environment has further been ported to mobile GPUs, including the Mali architecture. The first demonstration of Enlighten running on a Mali device was on the ARM stand at GDC 2012, and can be seen at http://www.youtube.com/watch?v=dglC8WHjHEI.

The Enlighten runtime is also available for Xbox 360™, PlayStation®3, Windows PC, PlayStation Vita®, Wii U™, Android™ and iOS. Enlighten can also be used offline to bake high quality textures with real-time preview.

Enlighten

Market Segment(s)

  • Mobile

Target Platform(s)

  • Android
  • OpenGL ES

ARM Processor(s)

  • Cortex-A5
  • Cortex-A53
  • Cortex-A57
  • Cortex-A9
  • ARMv8
  • Mali-400
  • Mali-T604
 
ARM Connected