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Realize Immersing Multimedia Applications with GPU Compute and OpenGL ES 3.0

Venue:

Ballroom, B2, Sheraton Grant Taipei Hotel

Location:

Taipei, Taiwan

Date:

18 June 2013

Room/Booth/Stand:

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科技的演進驅動、改變著你我的生活,很多我們以為仍在想像中的應用已經逐步在我們的生活情境中出現,並且成為當紅趨勢!就像是面板技術的精進,帶領了影像畫質日趨細膩,讓栩栩如生、身歷其境般的視覺體驗在你我的智慧型行動裝置與家庭娛樂系統上化為可能。

這些可能包含了直覺式的使用者介面(例如,以手勢操作的使用者介面)、運算攝影(Computational Photography)、更自然的圖示表現(Global Illumination)、高階視覺與影像處理(例如,人臉辨識與偵測)、擴增實境(Augmented Reality)、與高效能多媒體編解碼(Multimedia Codec),而這些應用不僅涉及核心技術的圖形處理能力,其前所未有的內容及運算的複雜度也藉由圖形運算的效能得以實現於行動裝置以及數位家庭娛樂設備。

為了讓大家了解圖形運算的市場商機與應用開發,ARM將於2013年 6 月 18 日(星期二)在台北喜來登飯店舉辦「Realize Immersing Multimedia Applications」研討會,會中,我們將帶領你全盤了解圖形運算的最新技術、市場應用、軟硬體生態系統支援,並邀集國際視覺應用領先夥伴現場分享實際案例,同時,下午時段也將針對開發人員設立分題演講,深入探討圖形處理器開發資源運用、效能分析與3D內容除錯、行動裝置最佳化等技術議題,讓你了解市場趨勢又能同時掌握技術!

本活動採線上報名,即日起將可至活動網站註冊報名。報名者經主辦單位審核通過後,主辦單位會以手機簡訊確認報名成功請務必填寫手機號碼),並於活動前一個禮拜開始寄發入場與確認信函,活動當天請憑序號辦理免費入場。研討會席次有限,敬請盡速報名。

 


Ballroom, B2, Sheraton Grant Taipei Hotel 台北喜來登飯店B2福廳

Taipei, Taiwan


Morning Keynote

Time Topic Speaker
8:30-9:00 Reception
9:00-9:10 Opening
9:10-9:50 Redefining User Experience, from IoT to Smart Devices (PDF) Ian Ferguson, VP Segment Marketing, ARM
9:50-10:30 The Era of GPU Compute Now a Reality with Mali Dennis Laudick, Director Business Development, MPD, ARM
10:30-10:50 Tea Break
10:50-11:30 Integrating CPU and GPU, The ARM Methodology Steve Steele, Sr. Product Manager, MPD, ARM
11:30-12:10 Next Generation Visual Computing Roberto Mijat, Visual Computing Marketing Manager, MPD, ARM
12:10-13:30 Lunch Hour

Afternoon Track Session

Mali GPU Partner Track Developer Track
13:30-14:10 ARM GPU Eco System For Next Generation Smart Devices Leon Zhang, APAC Ecosystem Marketing Manager, MPD, ARM 13:20-14:10 Starting Mobile Games with OpenGL ES 3.0 and OpenCL Rich Su, APAC Graphic Support Manager, MPD, ARM
14:10-14:40 Renderscript Accelerated Image and Video Processing on ARM Mali-T600 GPUs Lihua Zhang, GM of China Operations, MulticoreWare 14:10-14:50 Mali Developer Resources and Tools for Performance Optimization Kevin Ho, Sr. FAE, ARM Taiwan
14:40-15:10

Gesture Recognition Everywhere;

Touch-free solutions on ARM Mali T600 GPUs.
Thomas Li, China Regional Director, eyeSight 14:50-15:20 Accelerate Android and Linux Applications and Effect Optimization (I) Ken Chen, Staff Applications Engineer, ARM
15:10-15:30 Coffee Break 15:20-15:30 Coffee Break
15:30-16:00 GPU Compute accelerated HEVC decoder on ARM Mali-T600 GPUs Karthick J, Lead Engineer HEVC OpenCL project, Ittiam 15:30-16:10 Accelerate Android and Linux Applications and Effect Optimization (II) Ken Chen, Staff Applications Engineer, ARM
16:00-16:30 Augmented Reality, Making the Digital a Natural Experience

Sudhanshu Kapoor
Business Development Manager, OEMs, Metaio

16:10-16:40 ASTC-The Future of Texture Compression Kevin Ho, Sr. FAE, ARM Taiwan
16:30-17:00 Mobile Gaming with ARM powered Mali GPU Allen Foo, GM of Greater China, Unity 16:40-17:10 TrustZone, TEEs and Trusted Video Path implementation considerations Michael Lu, Business Developer Director of Greater China, Trustonic